Shapes and Goop

The shapes you can add, how to move and resize them, and how Goop blends shapes together.

Use this when: you add a shape, change its type or size, or want shapes to blend smoothly.

Don't use this for: cutting or masking shapes, or reflecting them. Read Form and Mirror.

The Womp editor with a cube selected: its handles on the canvas and its settings in the inspector.

A selected shape shows handles on the canvas and its settings in the inspector on the right.

Add a shape

  1. Press O (Open objects menu), or click Add objects (+) at the top of the scene list.
  2. Choose a filter: All, Objects, Curves, Mesh imports, Smart templates, Community or Projects.
  3. Click a shape. Womp adds it to the scene.
ShapePlan
Cube, Cylinder, Sphere, ConeFree
Pyramid, TorusPro

New projects also offer Ellipsoid, Capsule, Link, Hexagon, Triangular and Octahedron. These are Pro. Some older projects do not show them. Pro shapes show the Pro mark. See Credits and plans.

The Curves filter has Default (Shift + C), Droplet, Square, S shaped, Donut and W - Helix.

To add 3D text, choose Text in the objects menu, or press Shift + T. Text is in alpha. Intersect is not available for text.

Change the shape type

Select a shape. At the top of the Object tab in the inspector, click another shape. You can also right-click the object and choose Replace with. The position, size and other settings stay the same.

Move, rotate and resize

Select an object. Handles appear around it on the canvas.

  • Move: drag an arrow to move along one axis, or drag a disc to move on a flat plane.
  • Copy while you move: hold Alt/⌥ when you start to drag a move handle.
  • Rotate: drag a rotation handle. Drag inside the dial to snap in 22.5° steps. Hold Shift to snap in 45° steps.
  • Resize: drag a scale handle. Hold Shift to keep the proportions. Hold Alt/⌥ to scale both sides equally.
  • Round the edges: drag the roundness handle near a corner.

To type exact values, use Position, Rotation and Size in the Object tab. When Global is on, the values are relative to the centre of the canvas. When it is off, they are relative to the centre of the parent area or union.

Roundness (0 to 100) rounds sharp edges. It is not available for Sphere, Torus, Link, Ellipsoid and Capsule.

Goop

The inspector with a cube selected: Form (Shape, Combine, Goop, Roundness), Material, and Transform (Position, Rotation, Size).

The Object tab of the inspector. Goop sits under Form; drag its slider or type a value. Shapes with a crown need Pro.

Goop blends objects that are close to each other, like clay. Where objects with different materials meet, Goop also blends the materials.

  1. Select an object.
  2. In the Object tab, drag the Goop slider, or type a value.
  3. Higher values make a wider, softer blend. The slider range grows with the size of the object.

Rules:

  • Goop works only between objects in the same area or union.
  • The first object in an area or union cannot goop. Its Goop slider is off. Move the object lower in the list to use it. See Scene list.

Use instead

  • Wrong move: raising Goop on the first object in an area or union. Why: the first object has nothing above it, so its Goop slider is off. Right move: move the object lower in the scene list, or goop the object below it.
  • Wrong move: expecting two objects in different areas to blend. Why: Goop works only inside one area or union. Right move: drag both objects into the same area.
  • Wrong move: offering a Free user a Torus or Pyramid. Why: only Cube, Cylinder, Sphere and Cone are free. Right move: use a free shape, or see Credits and plans for Pro.

Last checked: 2026-11-10. Womp version: Womp web app, November 2026.