Docs
Get started
Make
Print
Credits and plans
Agents and developers
Account and help
Changelog
Modelling
How to build a model by hand in the Womp editor, and where to read about each part.Use this when: you build or edit a model by hand in the 3D Stage, or need to know which modelling page answers a question.
Don't use this for: AI generation or node graphs. Read Spark (Womp AI) and Flow (Nodes).
In Womp you model with simple shapes. You add shapes inside an area, and set how they combine: they can blend (Goop), cut each other (Form), or reflect (Mirror). Womp saves your project automatically. There is no save button.
How a model is built
- Add a shape with
O(Open objects menu). - Move, rotate and scale it with the handles on the canvas, or type values in the inspector.
- Add more shapes to the same area. Put shapes in a union to treat them as one object.
- Set
Goopto blend them, or setFormtoNegativeto cut. - Check the order of objects in the scene list. An object changes only the objects above it in the same area or union.
Pages in this section
- Navigation and layout: move the camera, switch views, and use the scene list and the inspector.
- How Womp builds a model: solids combined in order,
Goopas a blend, and why Areas decide what can blend. - Shapes and Goop: the shapes you can add, the handles, and how
Goopblends shapes. - Scene list: areas and unions, the order rule, and the
HealthandImportstabs. - Form and Mirror:
Positive,Negative,Stain,Intersect,Mirror,Flip,AlignandLattice. - Keyboard shortcuts: every shortcut from the editor's shortcut list, plus undo and redo.
Related
- Spark (Womp AI) builds and edits scenes for you.
- Flow (Nodes) is the node editor.
- Design rules list the limits for a model you want to print.
- Credits and plans explains what Pro adds.
Use instead
- Wrong move: modelling a part for print without checking the print limits. Why: thin walls and tight gaps can fail. Right move: check Design rules while you model.
- Wrong move: putting a
Negativeobject above the shape it should cut. Why: an object changes only the objects above it in the same area or union. Right move: move theNegativeobject below the shapes it cuts. See Scene list.
Last checked: 2026-11-10. Womp version: Womp web app, November 2026.
